Chronomaly Golden Jet
LIGHT 4

Chronomaly Golden Jet

  • Archetype:
  • Chronomaly

  • ATK:
  • 1300

  • DEF:
  • 1400

  • View:
  • 3153




Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1.




 
 
AI Power Analysis
Material body / NormalConfidence: Medium
54± 6/ 100
Power Score
Intrinsic 52
Deck 55

Chronomaly Golden Jet — Power Evaluation

Final Score: 54 ± 6 · Confidence: Medium

  • Intrinsic: 52.5 · Deck: 54.7 · Meta: provisional
  • Primary role: Material body / Normal · Secondary: Extender

Why it scores here

Chronomaly Golden Jet is a Level 4 Light Machine body whose only effect raises the Level of every Chronomaly monster you control by 1, once per turn. The score comes from its consistent presence in Chronomaly lists (27 of 61 decks, usually at 3 copies) and its role as a Level-4 body that still converts into material when its effect is negated. Its 1300 ATK and 1400 DEF earned no points, and the lack of any recorded combo data keeps combo conversion and the deck synergy estimate moderate.

Axis scores

Axis Score Evidence
Accessibility 62 Present in 61 of the 400 sampled decks at an average of 1.9 copies, and 27 of those decks run it at 3 copies, so it is reliably live in its home archetype (observed).
Combo & Conversion 45 The card's text only changes Levels of Chronomaly monsters, and combos_evidence contains zero boards, so any conversion value is text-only inference (inferred).
Resource Economy 30 No draw, search, banish-refuel or recursion appears in the text, so it is a plain body with no card advantage (verified).
Effect & Interaction 10 The text has no negation, removal or hand-trap function, so it provides no opponent interaction (verified).
Material Utility 58 As a Level 4 Light Machine it is a generic material body, and its Level-shifting effect is not needed for it to be used as material (inferred).
Resilience & Flexibility 40 Its one effect works only while it is on the field and is once per turn, so it has little redundancy across zones or turns (verified).
Deck-Building Efficiency 60 It is archetype-restricted but cheap at 1 to 3 copies, with no garnet or self-lock stated in the evidence (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Extender. Intrinsic ≈ 52.5, Deck ≈ 54.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Live in opening hand in 27 Chronomaly decks at 3 copies (observed)
  • Level 4 Light Machine body that is usable as generic material (inferred)
  • Effect is simple, once per turn, with no fiddly timing (verified)

Weaknesses

  • Effect is archetype-restricted to Chronomaly monsters (verified)
  • No card advantage or interaction in its text (verified)
  • No combo evidence, so its conversion value is unproven (observed)

Counters / choke points

  • On-field effect negation would shut off its Level-shifting (inferred; no interaction data supplied)

Best use

Level 4 body that Level-shifts Chronomaly monsters. Decks: Chronomaly, Constellar.

Evidence & gaps

  • Verified: Text: once per turn, raise the Level of all Chronomaly monsters you control by 1; Stats: Level 4 Light Machine, 1300 ATK / 1400 DEF; Appears in 61 decks, 27 of them Chronomaly (44.3%)
  • Observed: Copies per deck average 1.9, with 27 decks at 3 copies; 91.8% of decks use gameplay type 7; Co-occurs with Chronomaly partners in 65% to 84% of decks
  • Inferred: Level-shifting enables Level-based summons of Chronomaly monsters; Body remains usable as material when its effect is negated
  • Data gaps: No combos supplied, so combo conversion is text-only inference No banlist token, so 3 copies (unlimited) is assumed No usage statistics (StatisticsCard), so inclusion is inferred from the deck sample only Only one guide mention, with no card-specific play detail No card rulings or searcher data supplied











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