LIGHT
4Chronomaly Golden Jet
Archetype:
Chronomaly
ATK:
1300
DEF:
1400
View:
3153
Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1.
Chronomaly Golden Jet — Power Evaluation
Final Score: 54 ± 6 · Confidence: Medium
- Intrinsic: 52.5 · Deck: 54.7 · Meta: provisional
- Primary role: Material body / Normal · Secondary: Extender
Why it scores here
Chronomaly Golden Jet is a Level 4 Light Machine body whose only effect raises the Level of every Chronomaly monster you control by 1, once per turn. The score comes from its consistent presence in Chronomaly lists (27 of 61 decks, usually at 3 copies) and its role as a Level-4 body that still converts into material when its effect is negated. Its 1300 ATK and 1400 DEF earned no points, and the lack of any recorded combo data keeps combo conversion and the deck synergy estimate moderate.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Present in 61 of the 400 sampled decks at an average of 1.9 copies, and 27 of those decks run it at 3 copies, so it is reliably live in its home archetype (observed). |
| Combo & Conversion | 45 | The card's text only changes Levels of Chronomaly monsters, and combos_evidence contains zero boards, so any conversion value is text-only inference (inferred). |
| Resource Economy | 30 | No draw, search, banish-refuel or recursion appears in the text, so it is a plain body with no card advantage (verified). |
| Effect & Interaction | 10 | The text has no negation, removal or hand-trap function, so it provides no opponent interaction (verified). |
| Material Utility | 58 | As a Level 4 Light Machine it is a generic material body, and its Level-shifting effect is not needed for it to be used as material (inferred). |
| Resilience & Flexibility | 40 | Its one effect works only while it is on the field and is once per turn, so it has little redundancy across zones or turns (verified). |
| Deck-Building Efficiency | 60 | It is archetype-restricted but cheap at 1 to 3 copies, with no garnet or self-lock stated in the evidence (observed). |
Calculation
Weight profile: 0.7 Material body + 0.3 Extender. Intrinsic ≈ 52.5, Deck ≈ 54.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live in opening hand in 27 Chronomaly decks at 3 copies (observed)
- Level 4 Light Machine body that is usable as generic material (inferred)
- Effect is simple, once per turn, with no fiddly timing (verified)
Weaknesses
- Effect is archetype-restricted to Chronomaly monsters (verified)
- No card advantage or interaction in its text (verified)
- No combo evidence, so its conversion value is unproven (observed)
Counters / choke points
- On-field effect negation would shut off its Level-shifting (inferred; no interaction data supplied)
Best use
Level 4 body that Level-shifts Chronomaly monsters. Decks: Chronomaly, Constellar.
Evidence & gaps
- Verified: Text: once per turn, raise the Level of all Chronomaly monsters you control by 1; Stats: Level 4 Light Machine, 1300 ATK / 1400 DEF; Appears in 61 decks, 27 of them Chronomaly (44.3%)
- Observed: Copies per deck average 1.9, with 27 decks at 3 copies; 91.8% of decks use gameplay type 7; Co-occurs with Chronomaly partners in 65% to 84% of decks
- Inferred: Level-shifting enables Level-based summons of Chronomaly monsters; Body remains usable as material when its effect is negated
- Data gaps: No combos supplied, so combo conversion is text-only inference No banlist token, so 3 copies (unlimited) is assumed No usage statistics (StatisticsCard), so inclusion is inferred from the deck sample only Only one guide mention, with no card-specific play detail No card rulings or searcher data supplied






